|
Name |
Description |
 |
Bleeding |
Suffering 15% bleed damage every second. Lasts 6 seconds. |
 |
Chilled |
Movement speed reduced by 50%. Lasts 6 seconds. Duration can be extended up to 15 seconds by subsequent applications. |
 |
Conflagrating |
Convert all remaining Burning damage on the target into an accelerated DoT, lasting 4 seconds. Converted damage is additionally boosted by 30%. |
 |
Dazed |
-25% Magical Casting Speed for 8 seconds. Duration can be extended up to 20 seconds by subsequent applications. |
 |
Demoralized |
Damage dealt reduced by 10% Damage Multiplier for 8 seconds. Duration can be extended up to 20 seconds by subsequent applications. |
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Disarmed |
Cannot use weapon combo attacks. Lasts 4 seconds. |
 |
Fear |
Can not move or take action, character runs around uncontrollably. Chance to break effect or trip target on damage. Lasts 5 seconds. |
 |
Frozen |
Cannot move or rotate for 4 seconds. |
 |
Hemorrhage |
Suffering 20% bleed damage every 0.5 seconds. Lasts 5 seconds. |
 |
Humiliated |
Damage dealt reduced by 15% towards targets other than the applier of this effect. Lasts 8 seconds. |
 |
Incapacitated |
Can not move or act. This effect breaks on damage taken. |
 |
Infected |
No healing received. Lasts 5 seconds. |
 |
Riled |
3% Disable Evasion for 10 seconds. |
 |
Rooted |
Can not move for 4 seconds. |
 |
Shaken |
-1.5% Physical Mitigation for 6 seconds. Duration can be extended up to 15 seconds by subsequent applications. |
 |
Shocked |
Incoming direct attacks proc an additional 25% bleed damage and consume a stack. Lasts 0 seconds. |
 |
Silenced |
Cannot use abilities. Lasts 4 seconds. |
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Snared |
Movement speed reduced by 25% per stack. |
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Staggered |
Reduces disable evasion by 25% for 6 seconds. Duration can be extended up to 15 seconds by subsequent applications. |
 |
Stunned |
Cannot move or act for 3 seconds. |
 |
Tripped |
Can not move or act for 3 seconds. |
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Volatile |
-1.5% Magical Mitigation. Lasts 6 seconds. Duration can be extended up to 15 seconds by subsequent applications. |
 |
Weakened |
-25% Physical Attack Speed for 8 seconds. Duration can be extended up to 20 seconds by subsequent applications. |
 |
Wounded |
Reduces healing received by 5% per stack, up to a maximum of 50% at 10 stacks. Lasts 15 seconds. |