15-16 Armor 4 Magic Resist 2 Mentality |
Set Bonus
3 Pieces:
1%
Base Mitigation
5 Pieces:
1%
Healing Received
1%
Disable Reduction
8 Pieces:
3%
Base Critical Power
|
Armor that has one or more enchantments imbued within. The wearer feels a slight increase in energy. |
Required Level - 10
Max Durability - 15 Item Level - 15 |
16-17 Armor 4-5 Magic Resist 2 Mentality 1-2 Magical Critical Chance Rating |
Set Bonus
3 Pieces:
2%
Base Mitigation
5 Pieces:
2%
Healing Received
2%
Disable Reduction
8 Pieces:
6%
Base Critical Power
|
Armor that has one or more enchantments imbued within. The wearer feels a slight increase in energy. |
Required Level - 10
Max Durability - 17 Item Level - 15 |
18-19 Armor 5 Magic Resist 2 Mentality 2-3 Magical Critical Chance Rating 1-2 Magical Casting Speed Rating |
Set Bonus
3 Pieces:
3%
Base Mitigation
5 Pieces:
3%
Healing Received
3%
Disable Reduction
8 Pieces:
9%
Base Critical Power
|
Armor that has one or more enchantments imbued within. The wearer feels a slight increase in energy. |
Required Level - 10
Max Durability - 19 Item Level - 15 |
19-22 Armor 5-6 Magic Resist 2-3 Mentality 3 Magical Critical Chance Rating 2-3 Magical Casting Speed Rating 1-3 Magical Power Rating |
Set Bonus
3 Pieces:
4%
Base Mitigation
5 Pieces:
4%
Healing Received
4%
Disable Reduction
8 Pieces:
12%
Base Critical Power
|
Armor that has one or more enchantments imbued within. The wearer feels a slight increase in energy. |
Required Level - 10
Max Durability - 22 Item Level - 15 |
22-24 Armor 6 Magic Resist 3 Mentality 3-4 Magical Critical Chance Rating 3 Magical Casting Speed Rating 3-4 Magical Power Rating |
Set Bonus
3 Pieces:
5%
Base Mitigation
5 Pieces:
5%
Healing Received
5%
Disable Reduction
8 Pieces:
15%
Base Critical Power
|
Armor that has one or more enchantments imbued within. The wearer feels a slight increase in energy. |
Required Level - 10
Max Durability - 24 Item Level - 15 |
24-28 Armor 6-7 Magic Resist 3-4 Mentality 4-5 Magical Critical Chance Rating 3-5 Magical Casting Speed Rating 5-7 Magical Power Rating |
Set Bonus
3 Pieces:
6%
Base Mitigation
5 Pieces:
6%
Healing Received
6%
Disable Reduction
8 Pieces:
20%
Base Critical Power
|
Armor that has one or more enchantments imbued within. The wearer feels a slight increase in energy. |
Required Level - 10
Max Durability - 28 Item Level - 15 |
Stat \ Rarity | Common | Uncommon | Rare | Heroic | Epic | Legendary | |
---|---|---|---|---|---|---|---|
Armor | 15-16 | 16-17 | 18-19 | 19-22 | 22-24 | 24-28 | |
Magic Resist | 4 | 4-5 | 5 | 5-6 | 6 | 6-7 | |
Mentality | 2 | 2 | 2 | 2-3 | 3 | 3-4 | |
Magical Critical Chance Rating | - | 1-2 | 2-3 | 3 | 3-4 | 4-5 | |
Magical Casting Speed Rating | - | - | 1-2 | 2-3 | 3 | 3-5 | |
Magical Power Rating | - | - | - | 1-3 | 3-4 | 5-7 | |
Base Mitigation | 3 Pieces Set Bonus | 1% | 2% | 3% | 4% | 5% | 6% |
Healing Received | 5 Pieces Set Bonus | 1% | 2% | 3% | 4% | 5% | 6% |
Disable Reduction | 5 Pieces Set Bonus | 1% | 2% | 3% | 4% | 5% | 6% |
Base Critical Power | 8 Pieces Set Bonus | 3% | 6% | 9% | 12% | 15% | 20% |
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