50 Base Mana
1s Cooldown
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/>) Apply status effects to all nearby enemies around your target, depending on their primary archetype: Mage - $hit:Bard Saga MOC Proj Mage.apply0hide$ and $hit:Bard Saga MOC Proj Mage.apply1hide$ Cleric - $hit:Bard Saga MOC Proj Cleric.apply0hide$ and $hit:Bard Saga MOC Proj Cleric.apply1hide$ Fighter - $hit:Bard Saga MOC Proj Fighter.apply0hide$ and $hit:Bard Saga MOC Proj Fighter.apply1hide$ Tank - $hit:Bard Saga MOC Proj Tank.apply0hide$ and $hit:Bard Saga MOC Proj Tank.apply1hide$ Ranger - $hit:Bard Saga MOC Proj Ranger.apply0hide$ and $hit:Bard Saga MOC Proj Ranger.apply1hide$ Bard (or NPC) - $hit:Bard Saga MOC Proj Bard.apply0hide$ and $hit:Bard Saga MOC Proj Bard.apply1hide$ Also grants the bard $hit:Bard Saga MOC Resonance.hideapply0$. |
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