20 Base Mana 4m Range
15s Cooldown
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Deal 50% physical damage and apply a debuff to the target. While the debuff is active, the target acquires 1 Wounded stack per second while moving. After 5 seconds, the target takes another 150% physical damage, plus 10% additional damage for each stack of Wounded it has, up to a maximum total of 300% physical damage On the initial hit, if the target is Bleeding, 1 stack is consumed and that target becomes Hemorrhage. |
Wounded: Reduces healing received by 5% per stack, up to a maximum of 50% at 10 stacks. Lasts 15 seconds. Bleeding: Suffering 15% bleed damage every second. Lasts 6 seconds. Hemorrhage: Suffering 20% bleed damage every 0.5 seconds. Lasts 5 seconds. |
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